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Nintendo WII Fit and training

By Dr. Antonino Bianco

The latest Nintendo brand novelty arrives in the Old Continent, which using the wireless capabilities of the WII console allows you to transform a gaming machine into a real training and personal care tool. That Nintendo WII, the most "evolved" console that the videogame market has known for several years now, is a product designed to enchant both traditional gamers and a wider audience of casual gamers today is a fact.

That the last generation machine of the historic Japanese company could be customized to the point of dressing up as a personal trainer (Personal Trainer) is instead a surprising novelty. News at least for Europe and Italy, where Wii Fit - this is the name of the new package - was marketed on April 24th and 25th, 2008 (2008) respectively.

The package costs approximately 89 Euros, and includes the Wii Balance Board and the Wii Fit software to be transferred inside the console. Already distributed in Japan on December 1st 2007, Nintendo's latest find for its "casual console", which earns it a fair amount of money, concretizes the most glaring exception to the correspondence between videogaming and abdominal adiposity.

Using the Balance Board as a platform sensitive to weight and movements, the "fatigue player" can perform various gymnastic exercises and body training by following the pre-set programs in the Wii Fit software ( one should ask who from ? From a Trainer or a Videogamer? Doctor of Sport Science or Computer Engineer? ).

From the Nintendo.com website: "No more excess fat for" sick "video game geeks: by introducing your birth date and height, the program - which once inserted into the console turns into a new channel on the main menu and no longer needs the installation disk - it calculates the body mass index (BMI) and on it creates a personalized training program WII behaves in short exactly as a personal trainer would do, with the only difference in the first case the total cost is 89 euros and there is no need to move from home to increase the daily calorie expenditure ".

Wii Fit allows 8 different people to keep track of workouts, progress and time spent on various daily exercise sessions. The training categories (aerobics, muscle training, yoga and balance games) include 40 different activities including hula hoo, ski jumping, push-up challenge, boxing in rhythm, push-ups, thrusting and classic yoga positions. In conclusion, according to what Nintendo claims, with the Wii Fit training program an unprecedented playful video situation will be possible.

In my opinion, we must not forget that we are contributing to the spread of yet another Nintendo "re-evolution" ( and We Personal Trainer?), One of the few companies in the world able to move from the limbo of a niche market to the control of majority of game and training consoles currently on sale worldwide and we personal trainers? Try to imagine an elite athlete training with Nintendo WII, imagine a sedentary obese person who practices aerobic gymnastics with Nintendo WII, with whom will this person speak? to whom will you tell your problems that have nothing to do with weight loss?

Did the coach, the Personal Trainer and the Maestro really become professional figures replaceable with high-tech software? I have the impression that Nintendo WII fit is the last of the countless found for millions of people (the same ones who have already bought slimming creams, vibrating platforms, oscillating, tilting, electro-stimulators etc ...) that have already tried the most varied dietary regimes and which are in constant search of MIRACLE !!.

"I would do anything for my health except diet and motion" Oscar Wilde.